varnishing surface
01 / original surface

The painting stays itself.

No invented fruit, no cartoon geometry. The page begins with the painting as the exact image plane: dark ground, blue bows, grapes, flowers, insects, and varnish.

02 / shallow relief

Only the depth moves.

Cropped layers from the same image separate by a few centimeters, enough for parallax without breaking the original composition.

03 / museum light

A render that behaves like varnish.

Light, film grain, surface crackle, and a barely visible generated render pass add a dimensional sheen while the painting remains the source of truth.

04 / next fidelity pass

Perfect similarity needs a model.

The next step is hand-masked layers or a real depth map. That would let every grape, ribbon, petal, and insect occupy its own precise plane.